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WE DON'T NEED NO STINKIN' MAGIC LAMPA Review of The Prince of Persia CD Collectionby Gary Almes
In playing the game, along with its sequel, Prince of Persia II: The Sword and The Flame, packaged together in a new CD offering from Broderbund, I'm reminded that great games never go out of style. Prince of Persia, I'm happy to report, is still a delight. Oh, it's challenging as &*%$#@, especially for the keyboard-impaired who cannot keep up with the pace of the action, but it's still a hoot. In the first game, you are imprisoned by the evil Vizier Jaffar, who has taken over in the Sultan's absence and decided to marry the Princess, your betrothed, himself. In the sequel, having defeated Jaffar's plans once, you are once again put upon to overcome great odds to defeat the Vizier's nefarious schemes. What this means is that each game is filled with plenty of jumping, running, crawling, leaping, falling, and swordfighting to fill any great action movie.
Oh, I have a few squabbles. The game is maddeningly hard at times, and the Save Game feature on both games restores the saved game at the beginning of the LEVEL you saved the game at, not at the exact point of the save. So if you save a game just before the end of Level 3, the game will restore things at the *beginning* of Level 3. I don't know if this is a bug or not, but it's very frustrating. A "try that again" feature which takes you back just a few seconds prior to death would be a godsend. But, at least, you have unlimited lives (albeit not unlimited time) with which to complete your missions.
Gamer's Zone Scorecard
System Requirements:
Prince of Persia: Any 256-color Macintosh, System 6.0.7
Breakdown:Fun Factor 5 Graphics 5 Sound 5 Interface 4 Replayability 3 Overall Score:
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