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THE POWER MORPHING RANGER:

A Review of Thexder

by Istvan Urcuyo

Originally released in the 80's, Thexder became one of the hottest sellers. It's arcade action was simple but furious and entertaining. I was first introduced to THX-DR122 (Thexder's real name) by a mutual friend (OK, so my friend was totally addicted to it, we can all relate..) and I dedicated many hours to this stress-relieving relationship. But, as we all know, there comes a time in every man and woman's life when we must make more room in our hard drive. With sadness, I waved farewell to my old friend and moved on to installing that useless word processing program so I could write that pesky final chemistry lab report. Years later when I heard of its return, I was overjoyed. Thexder is back and he has come a long way.

Thexder now busts with fast 32-bit Win 95 technology, easy CD AutoPlay, sleek SVGA graphics, multithreading, network play (modem, IPX and TCP supported) and the backup of Sierra On-Line. Installation was painless and it only occupied 1 Mb of hard disk space. The AutoPlay feature makes it really easy to start playing. First the interface requested my name which was used to keep track of my personal progress and score. After choosing the skill level, which ranges from "Weak Foes & Plenty of Ammo" (tempting, eh) to "Only the Best Allowed", in no time I was staring at my old friend once again. But, man, has he changed... Thexder now has 256 colors, higher resolution, scrolling backgrounds, digital speech, MIDI music, new enemies and five windows open at the same time (why five? I don't know). Each of these windows claim to have a different purpose: Weapons selection (eight different ones), available Equipment (eleven of them), Enemy status (there is plenty of those), a Map (shows where the good, the bad and the ugly are) and the main Arcade window (were the action takes place). From my point of view, however, three of those five are just a distraction. The game configuration has enough options that you can customize in order to squeeze as much performance as your machine at home (or work) can handle. So, How do you play the game?

Everything you need to know is in the on-line manual and, control of Thexder can be exercised via keyboard (customizable) or a joystick. I found, however, that joystick control was seriously hampered. The keyboard controls are much better but for the most fun I would recommend a programmable gamepad. The excellent quality and detail of the graphics are Thexder's main new feature. Sierra put a lot of work into giving my old friend and his surroundings a new face lift and believe me it shows. But, one aspect of the new Thexder that needs refinement is the sound. The music is fine (if you have a MIDI module) but the digital speech and sound effects become repetitive and annoying after the first couple of worlds. Had Sierra put the same kind of effort into the auditory department as they put into the visuals, this game would be complete.

This time Thexder's mission is to "pacify" all 10 worlds, with five levels each, by destroying the enemy "Techies" and the treacherous bosses at the end of each world. Along the way Thexder will need to collect Energy cells, Energy charges, Charge extenders, Weapons, and Equipment and use his morphing abilities (robot, plane and tank) if he is to be successful. Depending on the skill level of play, the 'techies' will require a different number of hits before blowing up in a nicely done explosion. Finished the game at the easiest level ? (come on, it's OK to admit it) then try a more challenging level. The more difficult levels require the ca reful use of ammo, the strategic use of the different weapons on different enemies and faster reflexes.

For the Thexderists among us there is more in store than just this second coming. According to the documentation, in January of 1996 Sierra On-Line will release a supplemental Help file which will include the following: Secret codes (who needs them ?), Playing tips, Maps for all of the levels, Solutions, a Level builder and more brand new worlds. Of course, all of these will come for a price: $14.95.

If you played the original Thexder, enjoyed it and have WIN 95, this version will be a welcome resident of your hard drive (until ...) but, I must be truthful to the Thexder fan by saying that I still miss the original Thexder.

Gamer's Zone Scorecard

Product:

Thexder

Company:

Sierra On-Line
Direct Sales
P.O.Box 3404
Salinas, CA 93912
1-800-757-7707
www.sierra.com

Cost:

n/a

System Requirements:

486 or better CPU (Pentium preferred),
8 MB RAM, Windows 95 and 2X CD-ROM

Breakdown:


Fun Factor 4
Graphics 5
Sound 3
Interface 3
Replayability 4

Overall Score:

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