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Don't Be Deceived!

A Review of Captain Bible in The Dome of Darkness

Tamara Miller M.Ed.

Your mission: Help Captain Bible, greatest Champion of the Bible Corps, save a the lost city trapped inside the Dome of Deception. Armed only with a Bible and prayer , you and the Captain will face many obstacles: powerful deception cybers, traps and snares, fireballs, mazes of hallways, are some of the obstacles in your path. You must reach the Unibot and destroy the Dome of Darkness.

In order to move to a new level, you must find each victim of deception and all the "treasures" (Scriptures). Some "treasures" provide extra protection. For instance, you can obtain the shield of faith by finding the corresponding verse. Eventually, you may be armed with a "Shield of Faith," "the Sword of the Spirit," the "Candle that lights your Path," and warns of traps and snares. Your faith is boosted by prayer and scripture. Cybers attack with lies and you must counter the attack with Scripture, then fight the cyber with your sword and shield. You must have the right Scripture in your arsenal, if you don't you must go find it. At first, this is relatively easy, the verses are easy and the deception is clear. But as you reach higher levels, the lies are not quite as evident and the player must "apply" the verses in order to defeat the monster. This is no mere memory game.

Victims of deception also require the player to apply Scripture. The victim asks questions that reflect their confusion such as trusting in money, not God and you must correct that confusion by using the Word. You may not proceed to the next level without "saving " the victim. Sounds a bit like evangelism to me. I like that.

When I first played this game with my children, I was unimpressed. It seemed like any other video game except that you had to know a few verses. The early levels are very easy and require very little thought. I must confess, I didn't play it much after that. However, my 8, 10 and 11 year old boys, kept returning to the game. Every time I saw them play I was more impressed. Little boys can stick with things longer than parents, I suppose, and the soon reached levels requiring discernment and thought. I was more impressed each time I watched. My sons were applying scripture to answer deeper questions than they usually face in their young lives. Personally, I think this provides a wonderful way for children to think about these issues, ( money, greed, atheism, etc.) in a safe environment. They can determine what God says about sin in a cyberworld, before they have to face the ugliness of it in the real world.

I love this program. I would have rated it all 5's if not for the graphics and the sound. The sound is typical computer music, hard on parent's ears. It really grates after awhile, but the kids don't seem to mind. The graphics all right, but the animation is slow and choppy. That may be the fault of my computer, but I do meet the minimum requirements, so I expect a little better. Once again, the kids don't seem to mind.

All in all, Captain Bible is a wonderful program. It is a definite must for your software library. With all the other gloom and doom that our children see in the cyberworld, it is wonderfully refreshing to see a program that allows the child to conquer evil with faith , love and truth rather than fists and knives.

School House Scorecard

Product:

Captain Bible in The Dome of Darkness

Company:

Bridgestone Multimedia Group
300 N. McKemy Ave
Chandler, AZ 85226-2618
Phone: 602-940-5777

Cost:

$29.99

System Requirements:

Dos 3.3 or greater, 3 MB Hard Disk space,
3.5" Floppy drive, VGA, 640K RAM,
Sound card and mouse recommended

Breakdown:


Ease of Use 4
Learning Value 5
Entertainment Value 4
Graphics 3
Sound 3

Overall Score:

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